iOS 12 Development: Augmented Reality and HealthKit
iOS 12 Development: Augmented Reality and HealthKit
Overview/Description
Expected Duration
Lesson Objectives
Course Number
Expertise Level
Overview/Description
iOS 12 comes with many new features and additional functionality. Learn about new iOS 12 features and how they can be implemented.
Expected Duration (hours)
1.0
Lesson ObjectivesiOS 12 Development: Augmented Reality and HealthKit
set up the basic environment for an AR app built on top of SpriteKit technology
configure and run a session that is able to track the real world
set up a delegate to handle session events from a ARSKView instance
create a new AR SpriteKit scene that allows time for an AR world to get set up
create a transform that can be used to add an ARAnchor to an Augmented Reality view
attach a node to an ARAnchor by using delegate methods
set up and understand the AR App template provided in Xcode 10 for iOS 12
use ARKit plane detection features to look for horizontal planes in the real world
perform hit testing with user taps to check if they intersect with virtual objects in an AR world
set up and execute a request to access data types in a device's Health Store
create and save a HealthKit sample in a device's Health Store
access previously stored health data from the Health Store of an iOS device
create an AR app environment based on SpriteKit technology
Course Number:it_sdiost_06_enus
Expertise Level
Intermediate